arma 3 increase vehicle speed

Top speed _measure = [] spawn {call {while {true} do {hint format ["%1", (velocity player select 1)]; sleep 0.01}}}; Only the first 3 digits after the decimal will be noted. Thank you very much for the help, You cant change the top speed of a vehicle in config_vehicle.hpp. I show the settings that I use and 3 other recommended settings which are what I would consider to be low graphics, medium graphics and high graphics settings. It is only visible to you. The offroud. 128 km/h on land12 km/h in water In-game however, the Strider is unrealistically shown being able to resist an impossible amount of punishment even from medium-sized IEDs as statistically, its body has an even higher armour value than that of the Hunter's. It have: vItemSpace , licenses[] , price and textures[] . Running the game at 4x speed shows that unarmed sprinting gives these values. I'd assume in MP execute that locally to the driver. Its HE grenades are intended for use against groups of infantry, unarmoured/lightly-armoured vehicles and medium-armoured vehicles with exposed turrets. The introduction of a new PhysX-powered physics model has resulted in the most detailed Though its primary mission is observation, it can act as both a light troop transport and scout vehicle as well. As often as it's done The number of recruits available at the location is determined by the total of all the towns in its recruitment radius. All trademarks are property of their respective owners in the US and other countries. You cannot "lower" a launcher. So lets see. About the lights, i figure out that is because the option to turn it on only appears at night time. Any chances of adding a keybind to engage/disengage cruise? and, PZL P.7a Deluxe set 1939 1/72 Contents of the box A plastic model to assemble by gluing and painting Many photo-cut pieces Pre-cut canopy masks Decal sheet signed Techmod offering 4 liveries from September 1939 PZL liveries P.7a 123. Here's some data. LukasKr, October 21, 2020 in ARMA 3 - MISSION EDITING & SCRIPTING. Another pre-Alpha promotional screenshot displaying the interior of the Strider. Thank you for help. Whether via sea, air, or land, Arma 3 features a vast array of vehicles. From a scripting perspective, you can certainly set the velocity of any object, but you have to loop it. No matter the variant, they all utilise Composite Armour plating. ARMA 3 is processor clock dependent first (both client- and server-side). I assumed it was a strider, since long time ago noticed that it is almost indestructable (to certain caliber weapons). Mousewheel up= +10kph Mousewheel down= -10kph. Aaaaaaah too bad i can't change vehicles speed =( On that note, does anyone know, if you hook up pedals, if that'll allow variable speed control? its a big problem =( vehicle Due to using a flat bottom as opposed to a traditional V-shape hull like the Hunter, the Strider is more vulnerable to explosives. You will be able to leave a comment after signing in, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. But what is the best way to do it relative to the direction the vehicle is facing? I'll record a video showing the error with Gun Shop and post here to show what's happening. 2. The other step, i found the Jozen's mod with very nice cars, and i figured out that it uses variables to set car's colors, car's equips and other's car's config. I can open it with notepad++ but it is crypted (a lot of unknew characteres). ArmA 3 Vehicles View source A list of ground, air, and aquatic vehicles found in ArmA 3 . It is incorrectly classified in-game as an MRAP. At the same time, it lacks the slanted windows used by the Ifrit, which would prevent its windows from being shattered so easily by 7.62 mm (or larger) rounds. Limit the speed of an AI-driven vehicle or AI person to given value. Game updates, videos, pictures, discussions, help, and more. Can someone clue me in on where to find these scripts, or how to make one myself? When i uses it on my server, some functions stops working, i've noticed 2, but maybe it have more: joew Seats 9700 kg (all variants) The Strider will have incredible difficulty fording over bodies of water. All four of the Strider's wheels are able to resist just 250 points of damage. Otherwise, like Yannick said, it does have a max rotation speed. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. Untested so mileage may vary. If you believe your item has been removed by mistake, please contact, This item is incompatible with Arma 3. A railgun or rail gun is a linear motor device, typically designed as a weapon, that uses electromagnetic force to launch high velocity projectiles. edit: Sorry havent looked in the comments that you already found it. The CDL General Knowledge practice test covers topics such as the rules of having a CDL and driving a commercial vehicle safety. Hold [Z] to decrease throttle and lose altitude. base for a surprise night-time raid. In fact this mods makes no changes whatsoever to the base game, it only provided GUI for functions added by BI on the 2.06 update. Would definately make driving more fun :), Hmm.. what about Ctrl + W/S keys to adjust the relative speed? 1st point : If you want to modify modded vehicle, you have to modify the .pbo, look for the config and you can configure speed on offroad, on road, etc Cant help you now (im at work) for the two other points sorry, Thank you KR3!!! Armed: 4 seats: 1 Driver 1 Gunner 1 Commander 1 Passenger Item capacity 4000 mass Top speed 128 km/h on land 12 km/h in water Fuel capacity 26 fuel units Weight 9700 kg (all variants) Can be slingloaded Yes (all variants) Primary armament HMG Loadout: 1 RCWS HMG 12.7 mm GMG Loadout: 1 RCWS GMG 40 mm Secondary armament Targeting: Variants The FCS can only zero onto stationary targets and requires 1 second to finish adjusting. Any way how to edit it? You cant change the top speed of a vehicle in config_vehicle.hpp If you want to do this : Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. Create an account to follow your favorite communities and start taking part in conversations. At least 40% of incoming damage on the engine will always be shared with the Strider's "health" pool. Anyway, thank you for all ur help It helped me a lot. Maybe Its still there. Very useful with HAFM naval units. I can't find the PBO of the original Arma 3 vehicles. That would make it more useful to use the other keys 'Q' and 'W'. Note that although only the armed Strider variant is depicted here, hit zones are identical for all models regardless of configuration with the exception of the turret. The hull can resist up to 200 points of damage. ^ A low gear would certainly help for steep terrain. HMG Loadout:1 RCWS HMG 12.7 mmGMG Loadout:1 RCWS GMG 40 mm There may be other solutions, this is just something I have done for moving a large sub around in the water. All trademarks are property of their respective owners in the US and other countries. Arma 3 - Infantry movement speed GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017 I was curious about how fast a player could run forward in a single direction. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The M8 Armored Gun System (AGS), sometimes known as the Buford, is an American light tank that was intended to replace the M551 Sheridan and TOW missile-armed Humvees in the 82nd Airborne Division and 2nd Armored Cavalry Regiment (2nd ACR) of the U.S. Army respectively.. QuasiSnipr1048 Apr 25, 2017 @ 1:24pm Move the mouse slower. Crouched, unarmed sprinting is the fastest way for infantry to travel on foot, Standing sprint with binoculars is the next fastest way @ 6.267 m/s. Item capacity Faction Butt-scooting with a primary weapon (one stance up from prone) goes 0.456 m/s, Butt-scooting with a secondary flickers around 0.4 m/s. By the time of the Alpha's release however, the Strider was changed to be used exclusively by the AAF. Secondary armament Targeting:1 Laser DesignatorDefensive:1 Smoke Generator Having a CPU clock of 3.9GHz or higher is recommended. #4 [ESD]Calibre May 9, 2017 @ 2:51am any movement of the scroll wheel opens the damned thing and then you have to press back space twice to get rid of it. If damaged: Reduces power output, acceleration is decreased and it may become impossible to climb uphill. Maintaining a constant speed up till now is annoying at best. The Strider is based on the real-world "LGS Fennek" LARV. Then if you want your vehicle to have customizable paint, you can configure them in the color file (i dont remember the exact name im sorry im at work), It might be but confusing, but i hope u'll understand this whole text, otherwise quote me again and tell me what you do not understand. I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. Notable Traits By All 3 guns are situated on the aircraft's left side, allowing both gunners to engage targets simultaneously. The driver sits in the front seat by themselves, with three medium-sized windows providing vision of the area in front of the vehicle. The Fire Control System is only able to automatically zero on stationary targets and requires 1 second to finish adjusting. Press J to jump to the feed. *** MAKE UNIT SPRINT INDEFINITELY (steep terrain will slow) ***this forceSpeed -1;this enableStamia false;*** MAKE UNIT WALK ***this forceSpeed 1;this forceWalk true;*** BIWIKI LINKS ***https://community.bistudio.com/wiki/forceSpeedhttps://community.bistudio.com/wiki/forceWalkhttps://community.bistudio.com/wiki/enableStamina Want to donate? Would be good to have wheel spin and skid if using 'E' from a standing start. When im editting the Config_Vehicles.hpp (AltisLife PBO), there aren't the speed option. While the real-world Fennek is sufficiently protected against fire from small arms calibres ranging from 5.45 mm up to 7.62 mm and other non-IED hazards, it is still very much just a dedicated scout vehicle. First of all, you can't modify Arma 3 Addons because it's not allowed, you are allowed to modify modded vehicles that you download, like the jonzie pack (if the author allows it). Hold [Left Shift] to increase throttle and gain altitude. Contents 1 Listings 1.1 Wheeled 1.2 Tracked 1.3 Rotor-wing 1.4 Fixed-wing 1.5 Aquatic 2 Gallery 3 Notes 4 See also Listings Wheeled See Wheeled vehicles Tracked See Tracked vehicles Rotor-wing See Helicopters Fixed-wing See Fixed-wing Aquatic Then look for the file when vehicle are on sell with their classname, price, etc.. What I mean by that is that every vehicle that hasn't been used (by player or AI characters otherwise) just freezes there. Conditions. Then for each file which are usefull for the shop, you copy and paste the code, and dont forget to replace every "car" by "myNewShop". Intended for infantry, unarmoured/lightly-armoured vehicles and low-flying helicopters. The railgun uses a pair of parallel conductors (rails), along which a sliding armature is accelerated . Armed Assault Wiki is a FANDOM Games Community. It is an amphibious vehicle, and has a smoke generator fitted behind the vehicle that can be used to deploy a thick cloud of smoke that obscures it from view in an emergency. Games. Strider So the question that i have is a two-parter: 1. (*) Not used by any in-game Strider. 1- The button Accessories on gun shop npc stops working. Damage upon the turret will not be shared with the Strider's main "health" pool. So, the first step is ho to change the speed of this vehicles. To do so, you can create your own templates in the scenario config file. Articles containing unused/removed content. Note the Commander's terminal located on the left behind the driver's seat. marvinzih: do you knew how to fix it, please? There is no way to increase the speed on "Arma 3" Vehicles again, and I have never got a problem with Jonzie vehicles, check your init on the NPC to make sure that you haven't screwed anything up. Primary armament Create an account to follow your favorite communities and start taking part in conversations. One of the most significant additions to Arma 3 is the introduction of underwater environments Could be the original, but more faster. (*) Reductions only apply to the explosive component of the munition i.e. I can't understand the reason. PHYSICS The Strider is a Light Armoured Reconnaissance/MRAP-class vehicle used exclusively by the AAF in ArmA 3. I never liked, in any game, tapping the "gas pedal" to accelerate with. The Strider's body can survive 1,600 points of damage. Manual zeroing is also possible, though only in increments of 100 m up to a maximum of 1500 m. NOTE: Only available on the Strider GMG variant. Arma is a very CPU-intensive game, much affected by processor single core performance. Striders have base armour values of 200. Although it was prominently featured in pre-Alpha promotional screenshots, the Strider would not become a driveable asset until the release of the Beta (as part of, Despite its deceptively small size and seemingly light weight, the Strider is actually the heaviest of the three MRAP-class vehicles in, Following an overhaul to ArmA 3's thermal imaging systems in. This can prevent the vehicle from being instantly disabled (or outright destroyed) if it were to be hit by large calibre munitions from the front; though the same cannot be said for the driver. Interior. Promotional screenshot released during the pre-Alpha. PayPal donations accepted at: https://www.paypal.me/PhronkThis video is created using games from Bohemia Interactive.See httpwww.bistudio.com for more information. I think the only true way to increase the speed would be to make an addon and change the speed characteristics of that vehicle. It takes 200% increased damage from high-explosive (HE) type munitions. Can only be applied via script or using the Virtual Garage. I got a problem with Jozen mod. I don't think that a Mod Pack can ever affect your mission file (like the NPC's) because it has nothing with it to do. Stance/Toggle raise weapon: meters/second (rounded down to thousandths place). The first thing that i want is change the speed from normal vehicles, already on Arma 3. Thank you very much! When it's done How often? The gunner's optics have variable zoom capability, and can toggle either day, night or black-/white-hot thermal vision mode: NOTE: Only available on the Strider HMG variant. To begining, i need some help on how to create a new Shop Car in altis, with this new vehicles from the mod. Good night! Nonetheless, the Strider relies heavily on its mobility to avoid being hit in the first place, as even though it has the same base armour of the other two MRAPs, it cannot protect its passengers from larger explosives and landmines. Armed with working periscopes, Only 20% of damage is transferred onto the Strider's "health" pool. Texas General Knowledge CDL Practice Test. GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017. Move the mouse slower. It requires 20 seconds to reload a second belt and for dispersion, the GMG is always set to a fixed value of 0.005 rad.

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arma 3 increase vehicle speed